



































2 Days
130
6
$350.00
VenmoBacked the kickstarter (core game + nightmare expansion + mount havoc expansion). Played the core box once and found that it didn’t fit with my game group. Both expansions are unopened and unused. Core game was played once. All components are in perfect condition. Only looking to sell as a set.
Primal: the Awakening is a fully cooperative monster hunting miniature boardgame for 1-4 players set in a fantasy world where humans struggle to survive an untamed wilderness. The game is played in a series of multiple sessions throughout an epic campaign where you will take the role of hunters fighting monstrous creatures and unveiling mysteries about their origins.
In Campaign mode, players will choose their path through the story by completing quests and unlocking special rewards and achievements. Each mission you choose will lead to different developments of the story and to plenty of unique opportunities like crafting options, unique items and rare hunts to be played. The consequences of your actions will impact the story as the campaign progresses towards the epic finale. Players can also play one-shot encounters in the Hunt mode. Specific setup and rules are provided for single combat scenarios at different levels of gear and difficulty. The Hunt mode also offers the opportunity to play special end-game quests using your campaign characters.
The gameplay is centred on an intense and challenging boss-fight system that combines tactical positioning on the board, hand management and cooperative play. The combat is designed to be fast paced while focusing on card combos and player interaction. Each monster is a unique challenge that hunters will have to face as a group, completing specific objectives and adopting different strategies. Monsters have their own specific deck of cards which represents their specific combat behaviour including attacks targeting specific areas on the board, special abilities, but also weaknesses and vulnerabilities that hunters can take advantage of during combat.
The game also focuses on a deep character customization. As the campaign progresses, players will unlock a large variety of crafting options as they upgrade and expand the Forge depending on the specific monsters they slay. As the hunters level up from session to session, players will also have multiple choices to customize their deck of ability cards in order to build better synergies, card combos and group strategies.
The Mount Havoc Expansion introduces 2 new hunters: Karah, the Dual Blade, and Heleren, the Gunbow. Each hunter comes with unique abilities and playstyles, along with a new set of weapon cards. The expansion also brings the game's maximum player count to 5 and includes a standalone mini-campaign, offering a separate 3-act experience from the core game campaign.
This nightmare expansion introduces 3 new monsters, as well as the Nightmare variant rules. It includes all components for the new monsters, 5 new quest (#31-35) that expand the campaign mode, and all the cards you need to play the Nightmare variant.
The new monsters can be used in either Campaign mode, using scenarios provided in the Campaign book specific to this expansion, or in Expedition mode, playing the scenarios featured in this expansion rulebook.
—description from the publisher
KSL Classifieds makes it easy to buy and sell with peace of mind. Check our safety tips and quickly report anything that doesn’t look right to keep your experience smooth and secure.












2 Days
130
6
$350.00
KSL Classifieds makes it easy to buy and sell with peace of mind. Check our safety tips and quickly report anything that doesn’t look right to keep your experience smooth and secure.




































VenmoBacked the kickstarter (core game + nightmare expansion + mount havoc expansion). Played the core box once and found that it didn’t fit with my game group. Both expansions are unopened and unused. Core game was played once. All components are in perfect condition. Only looking to sell as a set.
Primal: the Awakening is a fully cooperative monster hunting miniature boardgame for 1-4 players set in a fantasy world where humans struggle to survive an untamed wilderness. The game is played in a series of multiple sessions throughout an epic campaign where you will take the role of hunters fighting monstrous creatures and unveiling mysteries about their origins.
In Campaign mode, players will choose their path through the story by completing quests and unlocking special rewards and achievements. Each mission you choose will lead to different developments of the story and to plenty of unique opportunities like crafting options, unique items and rare hunts to be played. The consequences of your actions will impact the story as the campaign progresses towards the epic finale. Players can also play one-shot encounters in the Hunt mode. Specific setup and rules are provided for single combat scenarios at different levels of gear and difficulty. The Hunt mode also offers the opportunity to play special end-game quests using your campaign characters.
The gameplay is centred on an intense and challenging boss-fight system that combines tactical positioning on the board, hand management and cooperative play. The combat is designed to be fast paced while focusing on card combos and player interaction. Each monster is a unique challenge that hunters will have to face as a group, completing specific objectives and adopting different strategies. Monsters have their own specific deck of cards which represents their specific combat behaviour including attacks targeting specific areas on the board, special abilities, but also weaknesses and vulnerabilities that hunters can take advantage of during combat.
The game also focuses on a deep character customization. As the campaign progresses, players will unlock a large variety of crafting options as they upgrade and expand the Forge depending on the specific monsters they slay. As the hunters level up from session to session, players will also have multiple choices to customize their deck of ability cards in order to build better synergies, card combos and group strategies.
The Mount Havoc Expansion introduces 2 new hunters: Karah, the Dual Blade, and Heleren, the Gunbow. Each hunter comes with unique abilities and playstyles, along with a new set of weapon cards. The expansion also brings the game's maximum player count to 5 and includes a standalone mini-campaign, offering a separate 3-act experience from the core game campaign.
This nightmare expansion introduces 3 new monsters, as well as the Nightmare variant rules. It includes all components for the new monsters, 5 new quest (#31-35) that expand the campaign mode, and all the cards you need to play the Nightmare variant.
The new monsters can be used in either Campaign mode, using scenarios provided in the Campaign book specific to this expansion, or in Expedition mode, playing the scenarios featured in this expansion rulebook.
—description from the publisher











